This assignment was to create a window display for a company of our choice to highlight a product. To complete this project I began to dive into 3DS Max as a tool to render our products and get a feel for what the program can do for designers.
I started this project by importing the file that our teacher gave us that contained the existing space to design within. After that I imported a picture of palm leaves and traced the pattern and then extruded them to make them a three-dimensional background. After that I picked a font that was kind of weird to put the headliner “get wild” above the products. The products that I chose was the new backpacks that were recently released by Yves Saint Laurent. The reason I chose “get wild” is because the backpacks that were released had a common theme of animal influences whether be the face of a black panther or black alligator skin they all tie together to create this kind of animal feel. After I drafted all the products inside of the display I placed the file inside of the window display into 3DS Max. In Max I put materials on the different elements to create a realistic concept of what the space would look like finished. After I rendered my picture saved it and transferred it into Photoshop to add more materials, the products, and logos.
Describe your conceptual design approach as well as how it evolved as the project progressed.
When I first started this project I wanted to create something more crazy and full but then I realized that my space was so limited due to size.
What resources were most effective in assisting you in developing your modeling skills? Your design configuration? How much was content was leveraged from 210?
The resource that helped me the most is referring to previous videos from 210 and remembering how to
Discuss the limitations of the software and what challenges it presented in the development of you design.
The challenges that I came across was that it was hard to figure out how to use the lighting effects in 3DS Max to create the perfect look but also something that looked realistic.
What other applications do you see the software being appropriate for outside of the applications presented for this project? Use your imagination.
I could definitely see this program being used to design rollercoasters because it would give them the feelings of moving the camera in a way that gave that interactive experience.
How was the timeline for this project? Too fast paced or about right? (please note that this is a typical pace for a project of this type in practice)
I think this timeline would have went much smoother if my program would have worked the first time I intended to use it because I lost about 24 hours trying to fix the program and getting it function correctly.
How fluid are you becoming in getting various software to communicate across platforms?
Through this class I’ve definitely learned what the limitations are in some software and how I can use different software to further push my final product.